How Naughty Dog Perfected The Third-l444affi Casino Person Combat In The Last Of Us Part II Remastered
blog l444affiliate-com Jul 18, 2025 0

How Naughty Dog Perfected The Third-l444affi Casino Person Combat In The Last Of Us Part II Remastered

Going hand in hand with its pitch-black narrative, it’s fair to say that few video games deal in the currency of violence quite as generously as Naughty Dog’s seminal opus, The Last of Us Part II. If violence is a sin, then the devil is most certainly in the details since while a cursory glance at the third-person combat of The Last of Us Part II might suggest freewheeling, unrestrained savagery, the truth is that such visceral chaos is just the tip of a very large, very clever ‘murderberg‘. Here is how developer Naughty Dog has managed to perfect the art of third-person combat in The Last of Us Part II Remastered.

Hybrid Combat Done Perfectly

The Last of Us Part II stands out for its dynamic and brutal combat, offering a wide array of weapons and seamless ways to combine them. Whether it’s Ellie shooting an enemy’s knee before finishing them with a knife, or Abby using a bottle to stun and then pummel a foe, the game encourages creative, fluid violence. Its true strength lies in letting players chain these actions into a relentless, cinematic flow of survival and strategy.

Just picture it. As Ellie, after being discovered by some enemy soldiers, you take one of them hostage and use the precious couple of moments of shock experienced by their partner to shoot them in the head, before then executing the first soldier and then leaping off a ledge and plunging your knife into the neck of another unsuspecting foe and while laying prone, you take out the knees of a final incoming enemy before putting them out of their misery with a well-aimed headshot. There’s just nothing quite like it.

State Of The Art Animation

One of the biggest aspects of The Last of Us Part II Remastered which contributes to its stellar third-person combat is the state-of-the-art animation which underscores its violent delights. Governed by the mathematical process of inverse kinematics which calculates the joint angles needed to move appendages to a desired position – and thus make character models move in the environment in a much more realistic way – every gunshot, every right hook, every swing of a machete and every concussive blast from a shotgun all have eerily realistic outcomes. Of course, it doesn’t hurt that on PC The Last of Us Part II Remastered has never looked better too, with razor-sharp 4K resolution visuals, stunning levels of visual fidelity and sky-high frame rates to boot.

Violence That Feels Truly Physical

Neatly dovetailing into The Last of Us Part II’s superlative animation is the environmental physics embedded into every nook and cranny of the game world, solidifying the authenticity of its many savage encounters. Whether you’re Abby and slamming the spine of an infected against a shop counter, or as Ellie, blasting a mercenary through the jaw with a pump-action shotgun only to see him crash through a glass cupboard, every single physical action that you commit within The Last of Us Part II’s numerous violent skirmishes carries a sense of weight that serves to further reinforce the heft of their authenticity. We’re far beyond the lifeless Havok physics ragdolls of yesteryear here.

Wildly Different Enemy Types

The Last of Us Part II Remastered shines in combat thanks to its diverse enemies and smart AI. Infected types like Clickers use echolocation and are lethal in melee, while Bloaters throw toxic bombs and take heavy damage. Agile Stalkers hide and dodge attacks. Human foes are equally tough, using cover, flanking tactics, and even non-verbal communication to outmaneuver you. These intelligent behaviors make every encounter tense, tactical, and deeply rewarding.

Also in something of a nice, but ultimately macabre flourish, just about every human enemy you meet has their own name and friendships with other closeby folks and this is something which is evidenced in combat. Should you kill an enemy and their death is either witnessed or their corpse discovered, you’ll hear their friends become distressed and angry as they shriek “Oh no – they’ve killed Dave! I’m going to find ’em’!”. Or, y’know, something like that.

A Bit of Old School Ultraviolence

The heir apparent to Rockstar’s Manhunt in many ways, not least because of its penchant for superbly grisly stealth kills, The Last of Us Part II Remastered is arguably one of the most violent and gruesome video games to be released in years. Gunshots leave gooey craters in skulls and gaping wounds in torsos, shotguns and explosive traps can remove whole limbs and organs, while bladed weapons can messily hack into bodies and get stuck for a second or two before being pulled back out in the most painful way imaginable. With a nearly endless amount of toe-curling dismemberments and decapitations, together with abundant reservoirs of gushing claret, had The Last of Us Part II released back in the ’90s or early 2000s, it would certainly collect the same ‘video game nasty’ style labels that Manhunt did all those years ago.

If you’re ready to experience the heart-pounding, visceral combat of The Last of Us Part II Remastered, don’t miss your chance to dive into one of the most critically acclaimed games of recent years. Whether you’re revisiting this masterpiece or playing it for the first time, head over to Green Man Gaming and grab your copy today!